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Gamehelpcoffeerush

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รุ่นแก้ไขเมื่อ 18:51, 8 กรกฎาคม 2568 โดย Zepholosz (คุย | ส่วนร่วม) (สร้างหน้าด้วย "<strong>เป้าหมายของเกม</strong> เป้าหมายหลักของเกมนี้คือ<b>การทำคะแนนให้ได้เยอะที่สุด</b> คะแนนจะมาจาก<b>การทำออเดอร์เสร็จสมบูรณ์</b>และ<b>เปิดใช้งานการอัพเกรด</b> คะแนนจะลดลงจาก...")
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เป้าหมายของเกม

เป้าหมายหลักของเกมนี้คือการทำคะแนนให้ได้เยอะที่สุด คะแนนจะมาจากการทำออเดอร์เสร็จสมบูรณ์และเปิดใช้งานการอัพเกรด คะแนนจะลดลงจากการทำออเดอร์ล้มเหลว

ใบรอบของผู้เล่นจะมีแอ็คชั่นตามลำดับคือ

1. เปิดใช้งานการอัพเกรด แอ็คชั่นนี้เป็นแอ็คชั่นเพิ่มเติมเมื่อเริ่มรอบของผู้เล่น Turn in 3 completed and “upvoted” cards from your player board to gain an upgrade tile. 2. Move Move your meeple up to 3 spaces on the board. Collect the ingredient shown on each space you land on. You may pass over another meeple and collect ingredients, but cannot end your movement on a space with another meeple. Use Rush Tokens to move 1 additional space each. There is no limit to how many tokens you may use. 3. Pour Ingredients Place collected ingredients into your cups. Once placed, ingredients must stay in that cup. You may: Return ingredients to the supply instead of placing them. Empty any number of cups, returning all ingredients to the supply. 4. Process Order When ingredients in a cup match a card, place the cup on the card. Other players should verify the order: If correct: return ingredients to the supply and place the card face down in your "up vote" area (used for scoring and upgrades). If incorrect: remove the cup from the card. Completing a Specialty Order earns you a Rush Token. Count the number of orders completed this turn: The next 2 players must each draw that many new cards and place them on Tab 1 of their boards. If there are no more cards to draw: Flip the Starting Player Token to the "Closed" side. 5. Flow of Time All cards on your player board move 1 tab down. Cards falling off Tab 4 become penalty cards (placed face down in your "down vote" area): Gain Rush Tokens equal to the number of penalty cards received. If you receive your 5th penalty card, the Starting Player Token is flipped to "Closed" immediately. 6. Check for Game End Check the Starting Player Token: If on the "Open" side: your turn ends, and the next player goes. If on the "Closed" side: continue the round until all players have had a turn. How the Game Ends The game ends when:

The Starting Player Token is on the "Closed" side, AND The current round ends so all players have taken an equal number of turns. The token flips to "Closed" when:

There are no more new order cards to distribute, OR A player receives their 5th penalty card. Scoring Points at Game End Each completed order card ("upvoted") = 1 point Each activated upgrade tile = 2 points Each penalty card ("downvoted") = -1 point Breaking Ties If tied, the player with the most completed order cards wins. Still tied? The player with the most Rush Tokens wins. Upgrades Upgrades are special tiles earned by turning in 3 completed order cards.

Each tile grants a unique ability, such as:

Receive 2 ingredients when your meeple is in a corner space. Receive 2 ingredients when your meeple is on the same space as another meeple. Your meeple may move diagonally. Take 2 special ingredients (Caramel, chocolate, tea leaves, or water) when on a special space.